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From swfkit v3.2, you can use the Global class to call any methods
written in ffish script. For example, to call a method named
``_add'' defined in ffish script
import SWFKit.*;
var g = Global;
var result = g._add(100, 200);
The above code will work in both actionscript 2 and 3. And please be
sure that you must construct an instance of the Global class before
you can use it to call ffish script methods.
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