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Attaching to a SWFKit project

Now we can start working on our SWFKit projects. First, you must create a new SWFKit project as we have introduced in the "start converting your flash movies to an executable program" tutorial. Second, we open a flash project in Flash 8 (it will export one of the movies that have been added into the opened SWFKit project), and run the "swfkit_attach" command in the command menu. A dialog box will be launched to attach the current flash movie to a .swf file in an opened SWFKit project, that is, you must keep both the Flash 8 and SWFKit opened.
Figure 1.6: Attaching to a SWFKit project
Image t14



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